This all started 6 years ago when the PS3 was finally cracked. At first we had the PSgroove dongles.
I (evilsperm) contacted Cyberskunk and a new friendship was born. We worked to bring debug settings to the dongles at the time.
Yes we succeeded (and pissed off lots of other devs because they couldnt pir8 off devnet anymore).
Than we were graced by the likes of Fail 0ver Flow, Geohot, Grafchokolo/glevand, and the entire PS3DEV team (the list is long).
After F0F released the first 1/2 of the keys to the kingdom Geohot stepped in and put the last piece of the puzzle together, and here we are today SIX YEAR LATER! (amazing how time goes by so fast)
After we had the ability to create custom firmware Cyberskunk and myself decided it was time to start creating the end all be all of custom firmware’s for the PS3. I think we have, and judging by the 1,000,000 + users of Rebug over the years I would say all of you think the same as well
Rebug has and always will be focused around the Rebug toolbox and DEX. We came up with the idea when we were working on the dongles at the very start of the PS3 scene explosion. We had plenty of help along the way to get things perfect, we also need to thank DeanK for the source to multiman and his help in creating the gui for the toolbox. Our first gui without DeanK was amazing ugly but functional
Fast forward about 5 years:
We now have Joonie and Habib working with us on Rebug. These guys are super talented and we are happy to have them on the Rebug Team. Without these 2 Rebug would be no more. Cyberskunk has moved on and is trying to start a family, and I have been extremely busy, with work and kids. On top of that we had lost the final source code to the toolbox due to a server failure, and I had a very old backup that we were able to work with after Joonie and Habib got their hands on the source. They were able to tweak it even further and make it what it is today!
So Today we release the source to the masses. Maybe this will get more devs interested in the PS3 again because the PS3’s EOL is far from over. Hopefully we can make this a more open community to build upon. We will also be releasing all of our tools we use to build rebug in the coming weeks, so keep checking the site, twitter, facebook, all the forums, youtube or however you get your rebug fix
Sorry, but we are not sorry for releasing this a long time ago
Codename: REBUG Team Members:
** Cyberskunk ** ** evilsperm ** ** Joonie ** ** Habib ** ** Abkarino **
These are some very talented developers so please show them the same respect you have shown us over the years.
Codename: REBUG would like to thank:
graf_chokolo (as always) and The Three Musketeers for the work they have done in the past and (hopefully) future.
Big thanks to:
@naehrwert – For scetool (its elf compression played a big part in 4.21.1)
deank – Helping us get the Rebug Toolbox up and running, and Webman
Sandungas, bitsbubba, devil303, aldostools, [email protected], haxxxen and littlebalup – Webman MOD and XMB modification
NzV – PS3MAPI
mysis – CINAVIA, VSH , PRX module reversing
Kw – PSNpatch
EvilNAT– help with LV1/LV2 reversing
Metion– Updated rebug artwork in rco
#casabonita –– Where all the cool stuff being developed! the hometown of mysis and his minions!
Our BIGGEST thanks:
@flat_z – Helping with the OtherOS testing and well… You know what you did..
Rebug Scorpion Artwork:
by blastleaf – [email protected]
Rebug Customised Font: